- The colonization is performed via the Generic section, where the players can setup the data for the Colonization mission.
 
 - In the game, one can possess up to 11 regions scattered across the 8 existing planets 
 
 - On Earth there is a set limit of 3 regions per player.
 
 - To proceed with a colonization, the players must choose:
 
 - The destination - location for the new colony;
 
 - The amount of economy to send, in order to facilitate the development of the colony;
 
 - Adicional options for the colonization.
 
 
 1. Required steps- As previously stated, there are 3 fundamental steps:
 
 1.1 Destination and Propulsion The first part concerns the details of propulsion. It is established in the following manner:
 - Selection of the destination, where the player chooses one of the 8 planets and inputs the zone and region to be colonized.
 
 - It should be noted that there exist Colonization Vehicles and Colonization Ships;
 
 - The Vehicles are terrestrial and, as such, can only colonize on Earth;
 
 - The Ships can colonize in any planet.
 
 - Indication of voyage duration and the colonization fleet's time of arrival at the destination;
 
 - If available, the player can opt on whether or not to use this system - affects the fuel consumption and  
  voyage duration;
 - Indication of the amount of fuel that will be used for the voyage;
 
 - Control of the speed at which the voyage is to be made:
 
 - Determined as a percentage of the maximum speed, in 10% increments or in detail (clicking on *);
 
 - Affects the fuel consumption and voyage duration.
 
 1.2 EconomiesThe second part refers to the economies and the cargo space of the colonization fleet. It is established in the following manner:
 - Amount of each economy to be placed on the colonization fleet
 
 - Each Robot takes up 2000 capacity units;
 
 - The "max" option allows placing the maximum amount of resources possible, until either the fleet capacity or the existing resources, at the departure colony, reach 0;
 
 - With Robots it is frequent to have some unused space left, less than 2000 capacity units;
 
 - Option to clean all resources (resets all economies to 0);
 
 - Available and total capacity:
 
 - Option to place all resources
 
 - Fills the fleet with resources to the maximum capacity
 
 - The available resource capacity is filled with resources in the following order: Metal, Diamond, Hydrogen, Zion, Nanites, Robots.
 
 1.3 Confirmation and adicional optionsThe third part addresses additional options and mission confirmation. It is established in the following manner:
 - Selection of the amount of colonization vehicles or ships (colonizers) to be employed in the colony's construction;
 
 - Option to search for free regions in the neighbourhood of the selected destination;
 
 - Useful in the eventuality that the destination region has already been occupied;
 
 - Only for ships - affects the fuel consumption and the travel time.
 
 - Acceptance of the data and fleet departure.
 
 
 2. The colonization Process and the use of multiple colonizers2.1 The colonization- The colonization is a process that requires a considerable amount of time be spent performing intensive labour and terrain preparation in order to evolve a new colony.
 
 - When a region is being colonized, that colony is unable to contact the Empire.
 
 - The duration of the process varies according to the planet being colonized (for further details, view the   
  Planets' Properties page).
 - During that period, no communication will take place between the new colony and the empire.
 
 - During the same period, the colony may by the target of espionage and attacks, without notification  
  to the empire.
 - Only after the colonization process is complete, will the empire be made aware of the events which occurred during the colonization.
 
 - Each Colonization Vehicle provides the new colony with a minimum of 1000 units of metal, 500 units of Diamond and 1 robot.
 
 - Each Colonization Ship provides the new colony with a minimum of 2000 units of metal, 1000 units of Diamond and 2 robots.
 
 2.2 Employing multiple Colonizers- The colonization process can be accelerated with the use of several colonizers for the setup of a single new colony.
 
 - This may prove useful when a fast and strategic colonization is intended.
 
 - Each Colonization Vehicle add 1000 units of Metal, 500 units of Diamond and 1 robot to the new colony, when deployed along with other Colonization Vehicles.
 
 - Each Colonization Ship add 2000 units of Metal, 1000 units of Diamond and 2 robot to the new colony, when deployed along with other Colonization Ships.
 
 
 3. Search for available regions in the vicinity of the destination (only for ships)- In certain cases, the colonizer may take a long time to reach the destination, incurring the risk of finding it occupied upon arrival.
 
 - To avoid the return of the colonizer, after a long voyage, the player can order it to search for a free region in the vicinity of the original destination.
 
 - Typically on finding the destination region occupied, the colonizer will search for a unoccupied region nearby.
 
 - This option implies sending a fuel reserve in order to perform the search.
 
 - It also implies a slightly longer travel time.
 
 
 4. Fórmulas- The duration of the colonization process depends on the destination planet as well as the number of colonizers used.
 
 - It's calculation is performed in the following manner:
 
   Time (in seconds) = Round_up[ (Time_on_Planet (in hours) / number_of_colonizers) x 3600  Example:
 - If in Jupiter, a normal colonization (1 colonization ship) would take 48h:
 
 - With 2 colonization ships it would take 48 / 2 = 24 hours.
 
 - with 3 ships it would take 48 / 3 = 16 hours.
 
 
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